Catching a gently thrown ball
نویسندگان
چکیده
منابع مشابه
Tracking and Calibration for a Ball Catching Humanoid Robot
In recent decades, the only impact of robotics on real-world applications has been confined to the execution of predetermined, repetitive tasks in controlled industrial environments. Although recent advances in all fields of robotics research have led to the development of a first generation of highly actuated, multi-sensory equipped machines, they still fall short of the range of activities hu...
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In this paper we present ongoing work on how to incorporate human motion models into the design of a high performance teleoperation platform. A short description of human motion models used for ball-catching is followed by a more detailed study of a teleoperation platform on which to conduct experiments. Also, a pilot study using minimum jerk theory to explain user input behavior in teleoperate...
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This work is motivated by a staple carnival game. A player throws a ping-pong ball onto a grid of cups with the goal of having the ball land in a cup. Though there are many variations to this game, there is a common underlying characteristic. As the ball bounces on the cup grid, its sequence of bouncing trajectories becomes nonlinear. It is this nonlinearity which makes it impossible for an obs...
متن کاملSpatiotemporal characteristics of muscle patterns for ball catching
What sources of information and what control strategies the central nervous system (CNS) uses to perform movements that require accurate sensorimotor coordination, such as catching a flying ball, is still debated. Here we analyzed the EMG waveforms recorded from 16 shoulder and elbow muscles in six subjects during catching of balls projected frontally from a distance of 6 m and arriving at two ...
متن کاملBall Catching: An Example of Psychologically-based Behavioural Animation
Behavioural animation aims to simulate the behaviour of a character so as to automatically produce sections of animation. An important aspect is simulation of perceptuo-motor behaviour: the ways in which a virtual actor senses and reacts to its virtual environment. The fact that all of the information about the virtual environment is available to the computer makes the problem easier than the e...
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ژورنال
عنوان ژورنال: Experimental Brain Research
سال: 2010
ISSN: 0014-4819,1432-1106
DOI: 10.1007/s00221-010-2421-1